Ankle Snare |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
2 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 4 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
3 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 6 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
4 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 8 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
5 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
6 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 3 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
7 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 4 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
8 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 5 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
9 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 6 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
10 |
0 |
0.5 |
12 |
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 7 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect. |
Arrow Shower |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
12 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 75% ) Dmg to up to 8 enemy units. |
2 |
0 |
2 |
14 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 90% ) Dmg to up to 8 enemy units. |
3 |
0 |
2 |
16 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 105% ) Dmg to up to 8 enemy units. |
4 |
0 |
2 |
18 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 120% ) Dmg to up to 8 enemy units. |
5 |
0 |
2 |
20 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 135% ) Dmg to up to 8 enemy units. |
6 |
0 |
2.5 |
22 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 150% ) Dmg to up to 8 enemy units. |
7 |
0 |
2.5 |
24 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 165% ) Dmg to up to 8 enemy units. |
8 |
0 |
2.5 |
26 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 180% ) Dmg to up to 8 enemy units. |
9 |
0 |
2.5 |
28 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 195% ) Dmg to up to 8 enemy units. |
10 |
0 |
2.5 |
30 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 210% ) Dmg to up to 8 enemy units. |
11 |
0 |
3 |
32 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 240% ) Dmg to up to 8 enemy units. |
12 |
0 |
3 |
34 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 270% ) Dmg to up to 8 enemy units. |
13 |
0 |
3 |
36 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 300% ) Dmg to up to 8 enemy units. |
14 |
0 |
3 |
38 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 330% ) Dmg to up to 8 enemy units. |
15 |
0 |
3 |
40 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 360% ) Dmg to up to 8 enemy units. |
16 |
0 |
3 |
42 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 390% ) Dmg to up to 8 enemy units. |
17 |
0 |
3 |
44 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 420% ) Dmg to up to 8 enemy units. |
18 |
0 |
3 |
46 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 450% ) Dmg to up to 8 enemy units. |
19 |
0 |
3 |
48 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 480% ) Dmg to up to 8 enemy units. |
20 |
0 |
3 |
50 |
Shoots 4 waves of arrows to the target area, each wave dealing (Atk 510% ) Dmg to up to 8 enemy units. |
Double Strafe |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 100% ) Dmg to an enemy. Bow type weapons are required |
2 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 110% ) Dmg to an enemy. Bow type weapons are required |
3 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 120% ) Dmg to an enemy. Bow type weapons are required |
4 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 130% ) Dmg to an enemy. Bow type weapons are required |
5 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 140% ) Dmg to an enemy. Bow type weapons are required |
6 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 150% ) Dmg to an enemy. Bow type weapons are required |
7 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 160% ) Dmg to an enemy. Bow type weapons are required |
8 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 170% ) Dmg to an enemy. Bow type weapons are required |
9 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 180% ) Dmg to an enemy. Bow type weapons are required |
10 |
0 |
1 |
15 |
Fires 2 arrows that deal double (Atk 190% ) Dmg to an enemy. Bow type weapons are required |
Elemental Arrow |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Increase Atk by 3 and Auto Attack by 10 when using Bow, Whip-type weapon and Music-type weapons. |
2 |
0 |
0 |
|
Increase Atk by 6 and Auto Attack by 20 when using Bow, Whip-type weapon and Music-type weapons. |
3 |
0 |
0 |
|
Increase Atk by 9 and Auto Attack by 30 when using Bow, Whip-type weapon and Music-type weapons. |
4 |
0 |
0 |
|
Increase Atk by 12 and Auto Attack by 40 when using Bow, Whip-type weapon and Music-type weapons. |
5 |
0 |
0 |
|
Increase Atk by 15 and Auto Attack by 50 when using Bow, Whip-type weapon and Music-type weapons. |
6 |
0 |
0 |
|
Increase Atk by 18 and Auto Attack by 60 when using Bow, Whip-type weapon and Music-type weapons. |
7 |
0 |
0 |
|
Increase Atk by 21 and Auto Attack by 70 when using Bow, Whip-type weapon and Music-type weapons. |
8 |
0 |
0 |
|
Increase Atk by 24 and Auto Attack by 80 when using Bow, Whip-type weapon and Music-type weapons. |
9 |
0 |
0 |
|
Increase Atk by 27 and Auto Attack by 90 when using Bow, Whip-type weapon and Music-type weapons. |
10 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 100 when using Bow, Whip-type weapon and Music-type weapons. |
11 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 110 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 0.5 ) when using Auto Attack. |
12 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 120 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 1 ) when using Auto Attack. |
13 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 130 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 1.5 ) when using Auto Attack. |
14 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 140 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 2 ) when using Auto Attack. |
15 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 150 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 2.5 ) when using Auto Attack. |
16 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 160 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 3 ) when using Auto Attack. |
17 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 170 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 3.5 ) when using Auto Attack. |
18 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 180 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 4 ) when using Auto Attack. |
19 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 190 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 4.5 ) when using Auto Attack. |
20 |
0 |
0 |
|
Increase Atk by 30 and Auto Attack by 200 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 5 ) when using Auto Attack. |
Owl's Eye |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Permanently increases Dex 1 |
2 |
0 |
0 |
|
Permanently increases Dex 2 |
3 |
0 |
0 |
|
Permanently increases Dex 3 |
4 |
0 |
0 |
|
Permanently increases Dex 4 |
5 |
0 |
0 |
|
Permanently increases Dex 5 |
6 |
0 |
0 |
|
Permanently increases Dex 6 |
7 |
0 |
0 |
|
Permanently increases Dex 7 |
8 |
0 |
0 |
|
Permanently increases Dex 8 |
9 |
0 |
0 |
|
Permanently increases Dex 9 |
10 |
0 |
0 |
|
Permanently increases Dex 10 |
Vulture's Eye |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Permanently increases range 5% and hit 2 |
2 |
0 |
0 |
|
Permanently increases range 10% and hit 4 |
3 |
0 |
0 |
|
Permanently increases range 15% and hit 6 |
4 |
0 |
0 |
|
Permanently increases range 20% and hit 8 |
5 |
0 |
0 |
|
Permanently increases range 25% and hit 10 |
6 |
0 |
0 |
|
Permanently increases range 30% and hit 12 |
7 |
0 |
0 |
|
Permanently increases range 35% and hit 14 |
8 |
0 |
0 |
|
Permanently increases range 40% and hit 16 |
9 |
0 |
0 |
|
Permanently increases range 45% and hit 18 |
10 |
0 |
0 |
|
Permanently increases range 50% and hit 20 |
11 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 6% |
12 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 12% |
13 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 18% |
14 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 24% |
15 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 30% |
16 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 36% |
17 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 42% |
18 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 48% |
19 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 54% |
20 |
0 |
0 |
|
Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 60% |