Archer


Description
Archers can attack flexibly and move fast. They can also attack enemies from a further distance or a high place.
Ultra Long Range, Physical, and High single target DPS
Ankle Snare
Level Cast Time CD SP Description
1 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 2 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
2 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 4 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
3 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 6 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
4 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 8 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
5 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
6 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 3 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
7 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 4 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
8 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 5 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
9 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 6 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
10 0 0.5 12 Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 7 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Arrow Repel
Level Cast Time CD SP Description
1 0 1.5 15 Shoots a powerful arrow, dealing (Atk 200% ) Dmg to the target and knocking it back
2 0 1.5 15 Shoots a powerful arrow, dealing (Atk 250% ) Dmg to the target and knocking it back
3 0 1.5 15 Shoots a powerful arrow, dealing (Atk 300% ) Dmg to the target and knocking it back
4 0 1.5 15 Shoots a powerful arrow, dealing (Atk 350% ) Dmg to the target and knocking it back
5 0 1.5 15 Shoots a powerful arrow, dealing (Atk 400% ) Dmg to the target and knocking it back
Arrow Shower
Level Cast Time CD SP Description
1 0 2 12 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 75% ) Dmg to up to 8 enemy units.
2 0 2 14 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 90% ) Dmg to up to 8 enemy units.
3 0 2 16 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 105% ) Dmg to up to 8 enemy units.
4 0 2 18 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 120% ) Dmg to up to 8 enemy units.
5 0 2 20 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 135% ) Dmg to up to 8 enemy units.
6 0 2.5 22 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 150% ) Dmg to up to 8 enemy units.
7 0 2.5 24 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 165% ) Dmg to up to 8 enemy units.
8 0 2.5 26 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 180% ) Dmg to up to 8 enemy units.
9 0 2.5 28 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 195% ) Dmg to up to 8 enemy units.
10 0 2.5 30 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 210% ) Dmg to up to 8 enemy units.
11 0 3 32 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 240% ) Dmg to up to 8 enemy units.
12 0 3 34 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 270% ) Dmg to up to 8 enemy units.
13 0 3 36 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 300% ) Dmg to up to 8 enemy units.
14 0 3 38 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 330% ) Dmg to up to 8 enemy units.
15 0 3 40 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 360% ) Dmg to up to 8 enemy units.
16 0 3 42 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 390% ) Dmg to up to 8 enemy units.
17 0 3 44 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 420% ) Dmg to up to 8 enemy units.
18 0 3 46 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 450% ) Dmg to up to 8 enemy units.
19 0 3 48 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 480% ) Dmg to up to 8 enemy units.
20 0 3 50 Shoots 4 waves of arrows to the target area, each wave dealing (Atk 510% ) Dmg to up to 8 enemy units.
Auto Attack
Level Cast Time CD SP Description
1 0 0 Deals (Atk 100% ) Dmg and some real M.Dmg to the target
Double Strafe
Level Cast Time CD SP Description
1 0 1 15 Fires 2 arrows that deal double (Atk 100% ) Dmg to an enemy. Bow type weapons are required
2 0 1 15 Fires 2 arrows that deal double (Atk 110% ) Dmg to an enemy. Bow type weapons are required
3 0 1 15 Fires 2 arrows that deal double (Atk 120% ) Dmg to an enemy. Bow type weapons are required
4 0 1 15 Fires 2 arrows that deal double (Atk 130% ) Dmg to an enemy. Bow type weapons are required
5 0 1 15 Fires 2 arrows that deal double (Atk 140% ) Dmg to an enemy. Bow type weapons are required
6 0 1 15 Fires 2 arrows that deal double (Atk 150% ) Dmg to an enemy. Bow type weapons are required
7 0 1 15 Fires 2 arrows that deal double (Atk 160% ) Dmg to an enemy. Bow type weapons are required
8 0 1 15 Fires 2 arrows that deal double (Atk 170% ) Dmg to an enemy. Bow type weapons are required
9 0 1 15 Fires 2 arrows that deal double (Atk 180% ) Dmg to an enemy. Bow type weapons are required
10 0 1 15 Fires 2 arrows that deal double (Atk 190% ) Dmg to an enemy. Bow type weapons are required
Elemental Arrow
Level Cast Time CD SP Description
1 0 0 Increase Atk by 3 and Auto Attack by 10 when using Bow, Whip-type weapon and Music-type weapons.
2 0 0 Increase Atk by 6 and Auto Attack by 20 when using Bow, Whip-type weapon and Music-type weapons.
3 0 0 Increase Atk by 9 and Auto Attack by 30 when using Bow, Whip-type weapon and Music-type weapons.
4 0 0 Increase Atk by 12 and Auto Attack by 40 when using Bow, Whip-type weapon and Music-type weapons.
5 0 0 Increase Atk by 15 and Auto Attack by 50 when using Bow, Whip-type weapon and Music-type weapons.
6 0 0 Increase Atk by 18 and Auto Attack by 60 when using Bow, Whip-type weapon and Music-type weapons.
7 0 0 Increase Atk by 21 and Auto Attack by 70 when using Bow, Whip-type weapon and Music-type weapons.
8 0 0 Increase Atk by 24 and Auto Attack by 80 when using Bow, Whip-type weapon and Music-type weapons.
9 0 0 Increase Atk by 27 and Auto Attack by 90 when using Bow, Whip-type weapon and Music-type weapons.
10 0 0 Increase Atk by 30 and Auto Attack by 100 when using Bow, Whip-type weapon and Music-type weapons.
11 0 0 Increase Atk by 30 and Auto Attack by 110 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 0.5 ) when using Auto Attack.
12 0 0 Increase Atk by 30 and Auto Attack by 120 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 1 ) when using Auto Attack.
13 0 0 Increase Atk by 30 and Auto Attack by 130 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 1.5 ) when using Auto Attack.
14 0 0 Increase Atk by 30 and Auto Attack by 140 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 2 ) when using Auto Attack.
15 0 0 Increase Atk by 30 and Auto Attack by 150 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 2.5 ) when using Auto Attack.
16 0 0 Increase Atk by 30 and Auto Attack by 160 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 3 ) when using Auto Attack.
17 0 0 Increase Atk by 30 and Auto Attack by 170 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 3.5 ) when using Auto Attack.
18 0 0 Increase Atk by 30 and Auto Attack by 180 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 4 ) when using Auto Attack.
19 0 0 Increase Atk by 30 and Auto Attack by 190 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 4.5 ) when using Auto Attack.
20 0 0 Increase Atk by 30 and Auto Attack by 200 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 5 ) when using Auto Attack.
Owl's Eye
Level Cast Time CD SP Description
1 0 0 Permanently increases Dex 1
2 0 0 Permanently increases Dex 2
3 0 0 Permanently increases Dex 3
4 0 0 Permanently increases Dex 4
5 0 0 Permanently increases Dex 5
6 0 0 Permanently increases Dex 6
7 0 0 Permanently increases Dex 7
8 0 0 Permanently increases Dex 8
9 0 0 Permanently increases Dex 9
10 0 0 Permanently increases Dex 10
Vulture's Eye
Level Cast Time CD SP Description
1 0 0 Permanently increases range 5% and hit 2
2 0 0 Permanently increases range 10% and hit 4
3 0 0 Permanently increases range 15% and hit 6
4 0 0 Permanently increases range 20% and hit 8
5 0 0 Permanently increases range 25% and hit 10
6 0 0 Permanently increases range 30% and hit 12
7 0 0 Permanently increases range 35% and hit 14
8 0 0 Permanently increases range 40% and hit 16
9 0 0 Permanently increases range 45% and hit 18
10 0 0 Permanently increases range 50% and hit 20
11 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 6%
12 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 12%
13 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 18%
14 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 24%
15 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 30%
16 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 36%
17 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 42%
18 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 48%
19 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 54%
20 0 0 Attacking range permanently increased by 50% , Hit increased by 20 , auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 60%