HighWizard


Description
Mage have low VIT and Def, but they can use the magical skills to carry out powerful magical Atk.
Ranged, Magic, and AOE Dmg
Alight
Level Cast Time CD SP Description
1 0 0 All fire skills have a 5% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 7% ) fire M.Dmg. Lasts 8 sec
2 0 0 All fire skills have a 10% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 9% ) fire M.Dmg. Lasts 8 sec
3 0 0 All fire skills have a 15% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 11% ) fire M.Dmg. Lasts 8 sec
4 0 0 All fire skills have a 20% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 13% ) fire M.Dmg. Lasts 8 sec
5 0 0 All fire skills have a 25% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 15% ) fire M.Dmg. Lasts 8 sec
6 0 0 All fire skills have a 30% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 17% ) fire M.Dmg. Lasts 8 sec
7 0 0 All fire skills have a 35% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 19% ) fire M.Dmg. Lasts 8 sec
8 0 0 All fire skills have a 40% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 21% ) fire M.Dmg. Lasts 8 sec
9 0 0 All fire skills have a 45% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 23% ) fire M.Dmg. Lasts 8 sec
10 0 0 All fire skills have a 50% chance to inflict Alight status on enemy units hit, every 1 sec dealing (M.Atk 25% ) fire M.Dmg. Lasts 8 sec
Amplify Magic Power
Level Cast Time CD SP Description
1 1 0 20 In the next 30 seconds, magic skill damage will increases by 5%
2 1 0 25 In the next 30 seconds, magic skill damage will increases by 10%
3 1 0 30 In the next 30 seconds, magic skill damage will increases by 15%
4 1 0 35 In the next 30 seconds, magic skill damage will increases by 20%
5 1 0 40 In the next 30 seconds, magic skill damage will increases by 25%
6 1 0 45 In the next 30 seconds, magic skill damage will increases by 30%
7 1 0 50 In the next 30 seconds, magic skill damage will increases by 35%
8 1 0 55 In the next 30 seconds, magic skill damage will increases by 40%
9 1 0 60 In the next 30 seconds, magic skill damage will increases by 45%
10 1 0 65 In the next 30 seconds, magic skill damage will increases by 50%
11 1 0 75 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 2% , the effect lasts 30 seconds.
12 1 0 85 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 4% , the effect lasts 30 seconds.
13 1 0 95 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 6% , the effect lasts 30 seconds.
14 1 0 105 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 8% , the effect lasts 30 seconds.
15 1 0 115 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 10% , the effect lasts 30 seconds.
16 1 0 125 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 12% , the effect lasts 30 seconds.
17 1 0 135 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 14% , the effect lasts 30 seconds.
18 1 0 145 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 16% , the effect lasts 30 seconds.
19 1 0 155 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 18% , the effect lasts 30 seconds.
20 1 0 165 In the next 30 seconds, Magic skill damage will increases by 50% . When using this skill, one of your wind/earth/water/fire damage will increases by 20% , the effect lasts 30 seconds.
Fire Pillar
Level Cast Time CD SP Description
1 0 1 50 Summons a fire pillar to deal 50% fire M.Dmg to enemy hit each time.
2 0 1 60 Summons a fire pillar to deal 100% fire M.Dmg to enemy hit each time.
Flame Dash
Level Cast Time CD SP Description
1 0.8 1.5 75 Attacks the target with flame charge, dealing (M.Atk 60% 150 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
2 1.1 1.5 75 Attacks the target with flame charge, dealing (M.Atk 80% 200 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
3 1.4 1.5 75 Attacks the target with flame charge, dealing (M.Atk 100% 250 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
4 1.7 1.5 75 Attacks the target with flame charge, dealing (M.Atk 120% 300 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
5 2 1.5 75 Attacks the target with flame charge, dealing (M.Atk 140% 350 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
6 2.3 1.5 75 Attacks the target with flame charge, dealing (M.Atk 160% 400 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
7 2.6 1.5 75 Attacks the target with flame charge, dealing (M.Atk 180% 450 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
8 2.9 1.5 75 Attacks the target with flame charge, dealing (M.Atk 200% 500 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
9 3.2 1.5 75 Attacks the target with flame charge, dealing (M.Atk 220% 550 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
10 3.5 1.5 75 Attacks the target with flame charge, dealing (M.Atk 240% 600 ) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
Frost Nova
Level Cast Time CD SP Description
1 6 1 90 Freezes air around, has a 38% chance to freeze all nearby enemies for 1.5 sec. Targets not froze will suffer (M.Atk* 110% ) water M.Dmg
2 6 1 86 Freezes air around, has a 43% chance to freeze all nearby enemies for 3 sec. Targets not froze will suffer (M.Atk* 120% ) water M.Dmg
3 5.5 1 82 Freezes air around, has a 48% chance to freeze all nearby enemies for 4.5 sec. Targets not froze will suffer (M.Atk* 130% ) water M.Dmg
4 5.5 1 78 Freezes air around, has a 53% chance to freeze all nearby enemies for 6 sec. Targets not froze will suffer (M.Atk* 140% ) water M.Dmg
5 5 1 74 Freezes air around, has a 58% chance to freeze all nearby enemies for 7.5 sec. Targets not froze will suffer (M.Atk* 150% ) water M.Dmg
6 5 1 70 Freezes air around, has a 63% chance to freeze all nearby enemies for 9 sec. Targets not froze will suffer (M.Atk* 160% ) water M.Dmg
7 4.5 1 66 Freezes air around, has a 68% chance to freeze all nearby enemies for 10.5 sec. Targets not froze will suffer (M.Atk* 170% ) water M.Dmg
8 4.5 1 62 Freezes air around, has a 73% chance to freeze all nearby enemies for 12 sec. Targets not froze will suffer (M.Atk* 180% ) water M.Dmg
9 4 1 58 Freezes air around, has a 78% chance to freeze all nearby enemies for 13.5 sec. Targets not froze will suffer (M.Atk* 190% ) water M.Dmg
10 4 1 54 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 200% ) water M.Dmg
11 3.2 1 50 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 210% ) water M.Dmg
12 2.4 1 46 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 220% ) water M.Dmg
13 1.6 1 42 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 230% ) water M.Dmg
14 0.8 1 38 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 240% ) water M.Dmg
15 0 1 34 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 250% ) water M.Dmg
10 0.5 0 Freezes air around, has a 83% chance to freeze all nearby enemies for 15 sec. Targets not froze will suffer (M.Atk* 200% ) water M.Dmg
Gravitational Field
Level Cast Time CD SP Description
1 0 0 50 Deals 400 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 10% each sec & ASPD is reduced by 10% for 7 sec.
2 0 0 60 Deals 600 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 12% each sec & ASPD is reduced by 12% for 7 sec.
3 0 0 70 Deals 800 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 14% each sec & ASPD is reduced by 14% for 7 sec.
4 0 0 80 Deals 1000 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 16% each sec & ASPD is reduced by 16% for 7 sec.
5 0 0 90 Deals 1200 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 18% each sec & ASPD is reduced by 18% for 7 sec.
6 0 0 100 Deals 1400 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 20% each sec & ASPD is reduced by 20% for 7 sec.
7 0 0 110 Deals 1600 Neutral Fixed Damage to all enemies around the caster, Dmg is doubled each sec,Speed. Is reduced by 22% each sec & ASPD is reduced by 22% for 7 sec.
Lightning Rod
Level Cast Time CD SP Description
1 1.5 0 30 Mark target, inflicting (M.Atk 5% *(target’s INT / 10 )) wind M.Dmg & increasing Wind Damage to enemies by 5% for 16 sec
2 1.5 0 40 Mark target, inflicting (M.Atk 10% *(target’s INT / 10 )) wind M.Dmg & increasing Wind Damage to enemies by 10% for 16 sec
Marsh Pond
Level Cast Time CD SP Description
1 3 1 42 Creates a pool in the target area. Any enemy units entering the area lose 25% Move Spd and 3 Agi and Dex for 30 sec. Expels all acceleration buffs.
2 3 1 44 Creates a pool in the target area. Any enemy units entering the area lose 30% Move Spd and 6 Agi and Dex for 30 sec. Expels all acceleration buffs.
3 3 1 46 Creates a pool in the target area. Any enemy units entering the area lose 35% Move Spd and 9 Agi and Dex for 30 sec. Expels all acceleration buffs.
4 3 1 48 Creates a pool in the target area. Any enemy units entering the area lose 40% Move Spd and 12 Agi and Dex for 30 sec. Expels all acceleration buffs.
5 3 1 50 Creates a pool in the target area. Any enemy units entering the area lose 45% Move Spd and 15 Agi and Dex for 30 sec. Expels all acceleration buffs.
6 3 1 52 Creates a pool in the target area. Any enemy units entering the area lose 50% Move Spd and 18 Agi and Dex for 30 sec. Expels all acceleration buffs.
7 3 1 54 Creates a pool in the target area. Any enemy units entering the area lose 55% Move Spd and 21 Agi and Dex for 30 sec. Expels all acceleration buffs.
8 3 1 56 Creates a pool in the target area. Any enemy units entering the area lose 60% Move Spd and 24 Agi and Dex for 30 sec. Expels all acceleration buffs.
9 3 1 58 Creates a pool in the target area. Any enemy units entering the area lose 65% Move Spd and 27 Agi and Dex for 30 sec. Expels all acceleration buffs.
10 3 1 60 Creates a pool in the target area. Any enemy units entering the area lose 70% Move Spd and 30 Agi and Dex for 30 sec. Expels all acceleration buffs.
11 3 1 62 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 10% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
12 3 1 64 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 20% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
13 3 1 66 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 30% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
14 3 1 68 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 40% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
15 3 1 70 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 50% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
16 3 1 72 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 60% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
17 3 1 74 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 70% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
18 3 1 76 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 80% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
19 3 1 78 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 90% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
20 3 1 80 Form swaps in a specific range, Enemy units in the range will lose 70% moving speed, 30 AGI, and 100% Attack Spd; the effect lasts 30 seconds, and will remove enemy's all accelerating states.
Meteor Storm
Level Cast Time CD SP Description
1 15 2 30 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 100% ×(1 + 2 Meteor Number* 20% )) M.Dmg. Has a 7% chance to stun targets on hit
2 15 2.5 40 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 140% ×(1 + 3 Meteor Number* 20% )) M.Dmg. Has a 10% chance to stun targets on hit
3 15 3 50 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 180% ×(1 + 3 Meteor Number* 20% )) M.Dmg. Has a 13% chance to stun targets on hit
4 15 3.5 60 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 220% ×(1 + 4 Meteor Number* 20% )) M.Dmg. Has a 16% chance to stun targets on hit
5 15 4 70 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 260% ×(1 + 4 Meteor Number* 20% )) M.Dmg. Has a 19% chance to stun targets on hit
6 15 4.5 80 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 300% ×(1 + 5 Meteor Number* 20% )) M.Dmg. Has a 22% chance to stun targets on hit
7 15 5 90 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 340% ×(1 + 5 Meteor Number* 20% )) M.Dmg. Has a 25% chance to stun targets on hit
8 15 5 100 Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 380% ×(1 + 5 Meteor Number* 20% )) M.Dmg. Has a 28% chance to stun targets on hit
Napalm Vulcan
Level Cast Time CD SP Description
1 1.2 1 7 Attacks an enemy continuously with will power, dealing (M.Atk* 150% ) ghost M.Dmg. Has a 3% chance to curse it
2 1.2 1 14 Attacks an enemy continuously with will power, dealing (M.Atk* 200% ) ghost M.Dmg. Has a 6% chance to curse it
3 1.2 1 21 Attacks an enemy continuously with will power, dealing (M.Atk* 250% ) ghost M.Dmg. Has a 9% chance to curse it
4 1.2 1 28 Attacks an enemy continuously with will power, dealing (M.Atk* 300% ) ghost M.Dmg. Has a 12% chance to curse it
5 1.2 1 35 Attacks an enemy continuously with will power, dealing (M.Atk* 350% ) ghost M.Dmg. Has a 15% chance to curse it
6 1.2 1 42 Attacks an enemy continuously with will power, dealing (M.Atk* 400% ) ghost M.Dmg. Has a 18% chance to curse it
7 1.2 1 49 Attacks an enemy continuously with will power, dealing (M.Atk* 450% ) ghost M.Dmg. Has a 21% chance to curse it
8 1.2 1 56 Attacks an enemy continuously with will power, dealing (M.Atk* 500% ) ghost M.Dmg. Has a 24% chance to curse it
9 1.2 1 63 Attacks an enemy continuously with will power, dealing (M.Atk* 550% ) ghost M.Dmg. Has a 27% chance to curse it
10 1.2 1 70 Attacks an enemy continuously with will power, dealing (M.Atk* 600% ) ghost M.Dmg. Has a 30% chance to curse it
Safety Wall
Level Cast Time CD SP Description
1 4 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
2 3.6 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 10 sec and can take up to 4 attacks. Up to 1 walls can exist at a time
3 3.2 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 15 sec and can take up to 5 attacks. Up to 1 walls can exist at a time
4 2.8 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 20 sec and can take up to 6 attacks. Up to 2 walls can exist at a time
5 2.4 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 25 sec and can take up to 7 attacks. Up to 2 walls can exist at a time
6 2 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 30 sec and can take up to 8 attacks. Up to 2 walls can exist at a time
7 1.6 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 35 sec and can take up to 9 attacks. Up to 2 walls can exist at a time
8 1.2 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 40 sec and can take up to 10 attacks. Up to 3 walls can exist at a time
9 0.8 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 45 sec and can take up to 11 attacks. Up to 3 walls can exist at a time
10 0.4 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time
Stone Curse
Level Cast Time CD SP Description
1 1 1.5 25 Has a 24% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
2 1 1.5 30 Has a 28% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
3 1 1.5 35 Has a 30% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
4 1 1.5 40 Has a 36% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
5 1 1.5 45 Has a 40% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
6 1 1.5 50 Has a 44% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
7 1 1.5 55 Has a 48% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
8 1 1.5 60 Has a 52% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
9 1 1.5 65 Has a 56% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.
10 1 1.5 70 Has a 60% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~ 25% HP remaining.