Ranger


Description
Archers can attack flexibly and move fast. They can also attack enemies from a further distance or a high place.
Ultra Long Range, Physical, and High single target DPS
Arrow Storm
Level Cast Time CD SP Description
1 0 2 32 Fires a storm of arrows at the target area, dealing 180% of Arrow Shower damage to enemies in range
2 0 2 35 Fires a storm of arrows at the target area, dealing 200% of Arrow Shower damage to enemies in range
3 0 2 38 Fires a storm of arrows at the target area, dealing 220% of Arrow Shower damage to enemies in range
4 0 2 41 Fires a storm of arrows at the target area, dealing 240% of Arrow Shower damage to enemies in range
5 0 2 44 Fires a storm of arrows at the target area, dealing 260% of Arrow Shower damage to enemies in range
6 0 2 47 Fires a storm of arrows at the target area, dealing 280% of Arrow Shower damage to enemies in range
7 0 2 50 Fires a storm of arrows at the target area, dealing 300% of Arrow Shower damage to enemies in range
8 0 2 53 Fires a storm of arrows at the target area, dealing 320% of Arrow Shower damage to enemies in range
9 0 2 56 Fires a storm of arrows at the target area, dealing 340% of Arrow Shower damage to enemies in range
10 0 2 59 Fires a storm of arrows at the target area, dealing 360% of Arrow Shower damage to enemies in range
11 0 2 62 Fires a storm of arrows at the target area, dealing 380% of Arrow Shower damage to enemies in range
12 0 2 65 Fires a storm of arrows at the target area, dealing 400% of Arrow Shower damage to enemies in range
13 0 2 68 Fires a storm of arrows at the target area, dealing 420% of Arrow Shower damage to enemies in range
14 0 2 71 Fires a storm of arrows at the target area, dealing 440% of Arrow Shower damage to enemies in range
15 0 2 74 Fires a storm of arrows at the target area, dealing 460% of Arrow Shower damage to enemies in range
Deadly Snipe
Level Cast Time CD SP Description
1 0 2.5 35 Aims at an enemy and shoot it from a great distance, dealing Atk 280% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
2 0 2.5 38 Aims at an enemy and shoot it from a great distance, dealing Atk 320% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
3 0 2.5 41 Aims at an enemy and shoot it from a great distance, dealing Atk 360% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
4 0 2.5 44 Aims at an enemy and shoot it from a great distance, dealing Atk 400% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
5 0 2.5 47 Aims at an enemy and shoot it from a great distance, dealing Atk 440% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
6 0 2.5 50 Aims at an enemy and shoot it from a great distance, dealing Atk 480% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
7 0 2.5 53 Aims at an enemy and shoot it from a great distance, dealing Atk 520% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
8 0 2.5 56 Aims at an enemy and shoot it from a great distance, dealing Atk 560% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
9 0 2.5 59 Aims at an enemy and shoot it from a great distance, dealing Atk 600% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
10 0 2.5 62 Aims at an enemy and shoot it from a great distance, dealing Atk 640% damage. The crit. chance of this skill is (Critical. - target’s Crit.Res)/3, Crit.Dmg is (Crit. bonus - target’s Crit.Dmg Reduc.). This skills must be channeled for 1s and requires a bow class weapon
11 0 2.3 65 Aims at an enemy and shoots it from a great distance, dealing Dmg equivalent to 640% Atk. This skill can Crit, the Crit chance of this skill is (Own Crit - target’s Crit Res.)/3, Crit.Dmg is (Crit Bonus - target’s Crit. Dmg Reduc.). This skill must be channeled for 0.8 and requires a Bow weapon.
12 0 2.1 68 Aims at an enemy and shoots it from a great distance, dealing Dmg equivalent to 640% Atk. This skill can Crit, the Crit chance of this skill is (Own Crit - target’s Crit Res.)/3, Crit.Dmg is (Crit Bonus - target’s Crit. Dmg Reduc.). This skill must be channeled for 0.6 and requires a Bow weapon.
13 0 1.9 71 Aims at an enemy and shoots it from a great distance, dealing Dmg equivalent to 640% Atk. This skill can Crit, the Crit chance of this skill is (Own Crit - target’s Crit Res.)/3, Crit.Dmg is (Crit Bonus - target’s Crit. Dmg Reduc.). This skill must be channeled for 0.4 and requires a Bow weapon.
Electric Shock
Level Cast Time CD SP Description
1 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 340% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 1% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
2 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 400% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 2% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
3 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 460% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 3% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
4 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 520% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 4% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
5 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 580% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 5% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
6 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 640% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 6% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
7 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 700% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 7% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
8 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 760% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 8% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
9 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 820% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 9% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
10 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 880% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
11 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 920% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
12 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 960% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
13 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 1000% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
14 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 1040% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
15 0 1.5 50 Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) * 1080% ) earth M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5 s. Can have up to 2 traps at a time.
Exceed Break
Level Cast Time CD SP Description
1 0 1 42 Slows down the rate of fire, in 12 seconds sacrifice 10% Atk Spd and 5 AGI for increasing 3 DEX, 3 INT, 3 Critical and 10% Crit.Dmg
2 0 1 44 Slows down the rate of fire, in 14 seconds sacrifice 20% Atk Spd and 10 AGI for increasing 6 DEX, 6 INT, 6 Critical and 20% Crit.Dmg
3 0 1 46 Slows down the rate of fire, in 16 seconds sacrifice 30% Atk Spd and 15 AGI for increasing 9 DEX, 9 INT, 9 Critical and 30% Crit.Dmg
4 0 1 48 Slows down the rate of fire, in 18 seconds sacrifice 40% Atk Spd and 20 AGI for increasing 12 DEX, 12 INT, 12 Critical and 40% Crit.Dmg
5 0 1 50 Slows down the rate of fire, in 20 seconds sacrifice 50% Atk Spd and 25 AGI for increasing 15 DEX, 15 INT, 15 Critical and 50% Crit.Dmg
6 0 1 52 Slows down the rate of fire, in 22 seconds sacrifice 60% Atk Spd and 30 AGI for increasing 18 DEX, 18 INT, 18 Critical and 60% Crit.Dmg
7 0 1 54 Slows down the rate of fire, in 24 seconds sacrifice 70% Atk Spd and 35 AGI for increasing 21 DEX, 21 INT, 21 Critical and 70% Crit.Dmg
8 0 1 56 Slows down the rate of fire, in 26 seconds sacrifice 80% Atk Spd and 40 AGI for increasing 24 DEX, 24 INT, 24 Critical and 80% Crit.Dmg
9 0 1 58 Slows down the rate of fire, in 28 seconds sacrifice 90% Atk Spd and 45 AGI for increasing 27 DEX, 27 INT, 27 Critical and 90% Crit.Dmg
10 0 1 60 Slows down the rate of fire, in 30 seconds sacrifice 100% Atk Spd and 50 AGI for increasing 30 DEX, 30 INT, 30 Critical and 100% Crit.Dmg
11 0 1 60 Ranger reduces own rate of fire for 30 sec, sacrifice 94% ASPD and 46 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 0.2 m
12 0 1 60 Ranger reduces own rate of fire for 30 sec, sacrifice 88% ASPD and 42 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 0.4 m
13 0 1 60 Ranger reduces own rate of fire for 30 sec, sacrifice 82% ASPD and 38 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 0.6 m
14 0 1 60 Ranger reduces own rate of fire for 30 sec, sacrifice 76% ASPD and 34 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 0.8 m
15 0 1 60 Ranger reduces own rate of fire for 30 sec, sacrifice 70% ASPD and 30 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 1 m
Fear Breeze
Level Cast Time CD SP Description
1 0 0 Auto Attacks has a 10% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
2 0 0 Auto Attacks has a 20% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
3 0 0 Auto Attacks has a 30% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
4 0 0 Auto Attacks has a 40% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
5 0 0 Auto Attacks has a 50% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
6 0 0 Auto Attacks has a 60% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
7 0 0 Auto Attacks has a 70% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
8 0 0 Auto Attacks has a 80% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
9 0 0 Auto Attacks has a 90% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
10 0 0 Auto Attacks has a 100% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks
Instrument Expert
Level Cast Time CD SP Description
1 0 0 Increases trap damage by 2% . Reduces SP Cost of trap skills by 2%
2 0 0 Increases trap damage by 4% . Reduces SP Cost of trap skills by 4%
3 0 0 Increases trap damage by 6% . Reduces SP Cost of trap skills by 6%
4 0 0 Increases trap damage by 8% . Reduces SP Cost of trap skills by 8%
5 0 0 Increases trap damage by 10% . Reduces SP Cost of trap skills by 10%
6 0 0 Increases trap damage by 12% . Reduces SP Cost of trap skills by 12%
7 0 0 Increases trap damage by 14% . Reduces SP Cost of trap skills by 14%
8 0 0 Increases trap damage by 16% . Reduces SP Cost of trap skills by 16%
9 0 0 Increases trap damage by 18% . Reduces SP Cost of trap skills by 18%
10 0 0 Increases trap damage by 20% . Reduces SP Cost of trap skills by 20%
Nature’s Protection
Level Cast Time CD SP Description
1 0 0 Protected by nature, ranger takes 1% less damage from skills
2 0 0 Protected by nature, ranger takes 2% less damage from skills
3 0 0 Protected by nature, ranger takes 3% less damage from skills
4 0 0 Protected by nature, ranger takes 4% less damage from skills
5 0 0 Protected by nature, ranger takes 5% less damage from skills
6 0 0 Ranger receives nature’s protection, granting 5% Skill Dmg Reduc.,each 50 INT will increase M.Def by 1%
7 0 0 Ranger receives nature’s protection, granting 5% Skill Dmg Reduc.,each 40 INT will increase M.Def by 1%
8 0 0 Ranger receives nature’s protection, granting 5% Skill Dmg Reduc.,each 30 INT will increase M.Def by 1%
9 0 0 Ranger receives nature’s protection, granting 5% Skill Dmg Reduc.,each 20 INT will increase M.Def by 1%
10 0 0 Ranger receives nature’s protection, granting 5% Skill Dmg Reduc.,each 10 INT will increase M.Def by 1%
Tooth of Warg
Level Cast Time CD SP Description
1 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 1.5% and Bleed’s HP loss effect by 10%
2 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 3% and Bleed’s HP loss effect by 20%
3 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 4.5% and Bleed’s HP loss effect by 30%
4 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 6% and Bleed’s HP loss effect by 40%
5 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 7.5% and Bleed’s HP loss effect by 50%
6 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 9% and Bleed’s HP loss effect by 60%
7 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 10.5% and Bleed’s HP loss effect by 70%
8 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 12% and Bleed’s HP loss effect by 80%
9 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 13.5% and Bleed’s HP loss effect by 90%
10 0 0 Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 15% and Bleed’s HP loss effect by 100%
Tracking Prey
Level Cast Time CD SP Description
1 0 1.5 50 Reveals hiding enemies in the appointed 4m range and prevents them from hiding for the next 6 sec
2 0 1.5 55 Reveals hiding enemies in the appointed 4m range and prevents them from hiding for the next 9 sec
3 0 1.5 60 Reveals hiding enemies in the appointed 4m range and prevents them from hiding for the next 12 sec
Warg Rider
Level Cast Time CD SP Description
1 0 1 20 Ranger can mount summoned Warg, increasing Move Spd by 10% . Ranger cannot use Auto Attack while mounted and can only use specific skills including [Warg Strike], buff skills and traps skills. Mounted status lasts 600s. Can be removed when used again
2 0 1 20 Ranger can mount summoned Warg, increasing Move Spd by 20% . Ranger cannot use Auto Attack while mounted and can only use specific skills including [Warg Strike], buff skills and traps skills. Mounted status lasts 600s. Can be removed when used again
3 0 1 20 Ranger can mount summoned Warg, increasing Move Spd by 30% . Ranger cannot use Auto Attack while mounted and can only use specific skills including [Warg Strike], buff skills and traps skills. Mounted status lasts 600s. Can be removed when used again
Warg Strike
Level Cast Time CD SP Description
1 0 1.5 36 Command the Warg to strike 1 enemy, dealing 260% of [Blitz Beat] damage with a 10% chance to inflict Bleed status for 10s. Can be used while mounted
2 0 1.5 38 Command the Warg to strike 1 enemy, dealing 300% of [Blitz Beat] damage with a 20% chance to inflict Bleed status for 10s. Can be used while mounted
3 0 1.5 40 Command the Warg to strike 1 enemy, dealing 340% of [Blitz Beat] damage with a 30% chance to inflict Bleed status for 10s. Can be used while mounted
4 0 1.5 42 Command the Warg to strike 1 enemy, dealing 380% of [Blitz Beat] damage with a 40% chance to inflict Bleed status for 10s. Can be used while mounted
5 0 1.5 44 Command the Warg to strike 1 enemy, dealing 420% of [Blitz Beat] damage with a 50% chance to inflict Bleed status for 10s. Can be used while mounted
6 0 1.5 46 Command the Warg to strike 1 enemy, dealing 460% of [Blitz Beat] damage with a 60% chance to inflict Bleed status for 10s. Can be used while mounted
7 0 1.5 48 Command the Warg to strike 1 enemy, dealing 500% of [Blitz Beat] damage with a 70% chance to inflict Bleed status for 10s. Can be used while mounted
8 0 1.5 50 Command the Warg to strike 1 enemy, dealing 540% of [Blitz Beat] damage with a 80% chance to inflict Bleed status for 10s. Can be used while mounted
9 0 1.5 52 Command the Warg to strike 1 enemy, dealing 580% of [Blitz Beat] damage with a 90% chance to inflict Bleed status for 10s. Can be used while mounted
10 0 1.5 54 Command the Warg to strike 1 enemy, dealing 620% of [Blitz Beat] damage with a 100% chance to inflict Bleed status for 10s. Can be used while mounted
1 0 1.5 36 Command the Warg to strike 1 enemy, dealing 260% of [Blitz Beat] damage with a 10% chance to inflict Bleed status for 10s. Can be used while mounted
2 0 1.5 38 Command the Warg to strike 1 enemy, dealing 300% of [Blitz Beat] damage with a 20% chance to inflict Bleed status for 10s. Can be used while mounted
3 0 1.5 40 Command the Warg to strike 1 enemy, dealing 340% of [Blitz Beat] damage with a 30% chance to inflict Bleed status for 10s. Can be used while mounted
4 0 1.5 42 Command the Warg to strike 1 enemy, dealing 380% of [Blitz Beat] damage with a 40% chance to inflict Bleed status for 10s. Can be used while mounted
5 0 1.5 44 Command the Warg to strike 1 enemy, dealing 420% of [Blitz Beat] damage with a 50% chance to inflict Bleed status for 10s. Can be used while mounted
6 0 1.5 46 Command the Warg to strike 1 enemy, dealing 460% of [Blitz Beat] damage with a 60% chance to inflict Bleed status for 10s. Can be used while mounted
7 0 1.5 48 Command the Warg to strike 1 enemy, dealing 500% of [Blitz Beat] damage with a 70% chance to inflict Bleed status for 10s. Can be used while mounted
8 0 1.5 50 Command the Warg to strike 1 enemy, dealing 540% of [Blitz Beat] damage with a 80% chance to inflict Bleed status for 10s. Can be used while mounted
9 0 1.5 52 Command the Warg to strike 1 enemy, dealing 580% of [Blitz Beat] damage with a 90% chance to inflict Bleed status for 10s. Can be used while mounted
10 0 1.5 54 Command the Warg to strike 1 enemy, dealing 620% of [Blitz Beat] damage with a 100% chance to inflict Bleed status for 10s. Can be used while mounted
Wolf Pack Strike
Level Cast Time CD SP Description
1 0 1.5 35 Commands Demon Wolf to inflict Neutral Damage ( 180% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 10% chance of inflicting Bleeding Status on the opponent for 10 sec
2 0 1.5 38 Commands Demon Wolf to inflict Neutral Damage ( 240% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 20% chance of inflicting Bleeding Status on the opponent for 10 sec
3 0 1.5 41 Commands Demon Wolf to inflict Neutral Damage ( 300% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 30% chance of inflicting Bleeding Status on the opponent for 10 sec
4 0 1.5 44 Commands Demon Wolf to inflict Neutral Damage ( 360% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 40% chance of inflicting Bleeding Status on the opponent for 10 sec
5 0 1.5 47 Commands Demon Wolf to inflict Neutral Damage ( 420% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 50% chance of inflicting Bleeding Status on the opponent for 10 sec