Cart Termination |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
15 |
When Cart Boost is on, Spends 600 Zeny to deal 450% lane Dmg to the target. Has a 5% chance to stun it |
2 |
0 |
1 |
15 |
When Cart Boost is on, Spends 700 Zeny to deal 500% lane Dmg to the target. Has a 10% chance to stun it |
3 |
0 |
1 |
15 |
When Cart Boost is on, Spends 800 Zeny to deal 550% lane Dmg to the target. Has a 15% chance to stun it |
4 |
0 |
1 |
15 |
When Cart Boost is on, Spends 900 Zeny to deal 600% lane Dmg to the target. Has a 20% chance to stun it |
5 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1000 Zeny to deal 650% lane Dmg to the target. Has a 25% chance to stun it |
6 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1100 Zeny to deal 700% lane Dmg to the target. Has a 30% chance to stun it |
7 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1200 Zeny to deal 750% lane Dmg to the target. Has a 35% chance to stun it |
8 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1300 Zeny to deal 800% lane Dmg to the target. Has a 40% chance to stun it |
9 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1400 Zeny to deal 850% lane Dmg to the target. Has a 45% chance to stun it |
10 |
0 |
1 |
15 |
When Cart Boost is on, Spends 1500 Zeny to deal 900% lane Dmg to the target. Has a 50% chance to stun it |
Elite Alloy Craft |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 10% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
2 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 11.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
3 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 12.5% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
4 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 13.8% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
5 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 15% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
6 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 16.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
7 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 17.5% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
8 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 18.8% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
9 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 20% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
10 |
0 |
0 |
|
Whitesmith learns to make alloys that could assist you in battle. Skill level affects 21.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items |
Greed |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 2% chance to get 1 more share (Invalid to drops of MVP and mini) |
2 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 4% chance to get 1 more share (Invalid to drops of MVP and mini) |
3 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 6% chance to get 1 more share (Invalid to drops of MVP and mini) |
4 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 8% chance to get 1 more share (Invalid to drops of MVP and mini) |
5 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 10% chance to get 1 more share (Invalid to drops of MVP and mini) |
6 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 12% chance to get 1 more share (Invalid to drops of MVP and mini) |
7 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 14% chance to get 1 more share (Invalid to drops of MVP and mini) |
8 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 16% chance to get 1 more share (Invalid to drops of MVP and mini) |
9 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 18% chance to get 1 more share (Invalid to drops of MVP and mini) |
10 |
0 |
0 |
|
When merchants get materials from wild monsters, has a 20% chance to get 1 more share (Invalid to drops of MVP and mini) |
Human's Heart Light |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 3% . The effects reduce by 2/3 in PVP |
2 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 6% . The effects reduce by 2/3 in PVP |
3 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 9% . The effects reduce by 2/3 in PVP |
4 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 12% . The effects reduce by 2/3 in PVP |
5 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 15% . The effects reduce by 2/3 in PVP |
6 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 16% . The effects reduce by 2/3 in PVP |
7 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 17% . The effects reduce by 2/3 in PVP |
8 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 18% . The effects reduce by 2/3 in PVP |
9 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 19% . The effects reduce by 2/3 in PVP |
10 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 20% . The effects reduce by 2/3 in PVP |
11 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 21% . The effects reduce by 2/3 in PVP |
12 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 22% . The effects reduce by 2/3 in PVP |
13 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 23% . The effects reduce by 2/3 in PVP |
14 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 24% . The effects reduce by 2/3 in PVP |
15 |
0 |
0 |
|
Reduces damage taken from Demi-Human monster by 25% . The effects reduce by 2/3 in PVP |
Meltdown |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
30 |
Enter 15 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 15 and 15 respectively. Player has a 1% chance to destroy targets' weapon, a 0.7% chance to destroy their armor. |
2 |
0 |
0 |
30 |
Enter 20 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 30 and 30 respectively. Player has a 2% chance to destroy targets' weapon, a 1.4% chance to destroy their armor. |
3 |
0 |
0 |
30 |
Enter 25 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 45 and 45 respectively. Player has a 3% chance to destroy targets' weapon, a 2.1% chance to destroy their armor. |
4 |
0 |
0 |
30 |
Enter 30 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 60 and 60 respectively. Player has a 4% chance to destroy targets' weapon, a 2.8% chance to destroy their armor. |
5 |
0 |
0 |
30 |
Enter 35 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 75 and 75 respectively. Player has a 5% chance to destroy targets' weapon, a 3.5% chance to destroy their armor. |
6 |
0 |
0 |
30 |
Enter 40 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 90 and 90 respectively. Player has a 6% chance to destroy targets' weapon, a 4.2% chance to destroy their armor. |
7 |
0 |
0 |
30 |
Enter 45 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 105 and 105 respectively. Player has a 7% chance to destroy targets' weapon, a 4.9% chance to destroy their armor. |
8 |
0 |
0 |
30 |
Enter 50 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 120 and 120 respectively. Player has a 8% chance to destroy targets' weapon, a 5.6% chance to destroy their armor. |
9 |
0 |
0 |
30 |
Enter 55 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 135 and 135 respectively. Player has a 9% chance to destroy targets' weapon, a 6.3% chance to destroy their armor. |
10 |
0 |
0 |
30 |
Enter 60 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 150 and 150 respectively. Player has a 10% chance to destroy targets' weapon, a 7% chance to destroy their armor. |
11 |
0 |
0 |
30 |
Enter 65 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 165 and 165 respectively. Player has a 11% chance to destroy targets' weapon, a 7.7% chance to destroy their armor; player's Auto Attack damage will increase by 3% . |
12 |
0 |
0 |
30 |
Enter 70 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 180 and 180 respectively. Player has a 12% chance to destroy targets' weapon, a 8.4% chance to destroy their armor; player's Auto Attack damage will increase by 6% . |
13 |
0 |
0 |
30 |
Enter 75 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 195 and 195 respectively. Player has a 13% chance to destroy targets' weapon, a 9.1% chance to destroy their armor; player's Auto Attack damage will increase by 9% . |
14 |
0 |
0 |
30 |
Enter 80 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 210 and 210 respectively. Player has a 14% chance to destroy targets' weapon, a 9.8% chance to destroy their armor; player's Auto Attack damage will increase by 12% . |
15 |
0 |
0 |
30 |
Enter 85 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 225 and 225 respectively. Player has a 15% chance to destroy targets' weapon, a 10.5% chance to destroy their armor; player's Auto Attack damage will increase by 15% . |
16 |
0 |
0 |
30 |
Enter 90 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 240 and 240 respectively. Player has a 16% chance to destroy targets' weapon, a 11.2% chance to destroy their armor; player's Auto Attack damage will increase by 18% . |
17 |
0 |
0 |
30 |
Enter 95 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 255 and 255 respectively. Player has a 17% chance to destroy targets' weapon, a 11.9% chance to destroy their armor; player's Auto Attack damage will increase by 21% . |
18 |
0 |
0 |
30 |
Enter 100 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 270 and 270 respectively. Player has a 18% chance to destroy targets' weapon, a 12.6% chance to destroy their armor; player's Auto Attack damage will increase by 24% . |
19 |
0 |
0 |
30 |
Enter 105 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 285 and 285 respectively. Player has a 19% chance to destroy targets' weapon, a 13.3% chance to destroy their armor; player's Auto Attack damage will increase by 27% . |
20 |
0 |
0 |
30 |
Enter 110 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 300 and 300 respectively. Player has a 20% chance to destroy targets' weapon, a 14% chance to destroy their armor; player's Auto Attack damage will increase by 30% . |
Side Split |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
15 |
Knocks back nearby enemies while swinging the axe, dealing 230% Dmg to nearby enemies Axe type weapons must be equipped |
2 |
0 |
2 |
18 |
Knocks back nearby enemies while swinging the axe, dealing 260% Dmg to nearby enemies Axe type weapons must be equipped |
3 |
0 |
2 |
21 |
Knocks back nearby enemies while swinging the axe, dealing 290% Dmg to nearby enemies Axe type weapons must be equipped |
4 |
0 |
2 |
24 |
Knocks back nearby enemies while swinging the axe, dealing 320% Dmg to nearby enemies Axe type weapons must be equipped |
5 |
0 |
2 |
27 |
Knocks back nearby enemies while swinging the axe, dealing 350% Dmg to nearby enemies Axe type weapons must be equipped |
6 |
0 |
2 |
30 |
Knocks back nearby enemies while swinging the axe, dealing 380% Dmg to nearby enemies Axe type weapons must be equipped |
7 |
0 |
2 |
33 |
Knocks back nearby enemies while swinging the axe, dealing 410% Dmg to nearby enemies Axe type weapons must be equipped |
8 |
0 |
2 |
36 |
Knocks back nearby enemies while swinging the axe, dealing 440% Dmg to nearby enemies Axe type weapons must be equipped |
9 |
0 |
2 |
39 |
Knocks back nearby enemies while swinging the axe, dealing 470% Dmg to nearby enemies Axe type weapons must be equipped |
10 |
0 |
2 |
42 |
Knocks back nearby enemies while swinging the axe, dealing 500% Dmg to nearby enemies Axe type weapons must be equipped |