Whitesmith


Description
You have basic Atk power and ordinary skills.
Battle, Support, Trading Master
Axe Mastery
Level Cast Time CD SP Description
1 0 0 Atk + 5 when using axe class weapon
2 0 0 Atk + 10 when using axe class weapon
3 0 0 Atk + 15 when using axe class weapon
4 0 0 Atk + 20 when using axe class weapon
5 0 0 Atk + 25 when using axe class weapon
6 0 0 Atk + 30 when using axe class weapon
7 0 0 Atk + 35 when using axe class weapon
8 0 0 Atk + 40 when using axe class weapon
9 0 0 Atk + 45 when using axe class weapon
10 0 0 Atk + 50 when using axe class weapon
Cart Boost
Level Cast Time CD SP Description
1 0 1 20 Increases Move Spd by 30% for 90 sec Removes Decrease Agility status and cannot be expelled or removed by Marsh Pond. Cannot stack with other speed up status. Carts are required.
Cart Termination
Level Cast Time CD SP Description
1 0 1 15 When Cart Boost is on, Spends 600 Zeny to deal 450% lane Dmg to the target. Has a 5% chance to stun it
2 0 1 15 When Cart Boost is on, Spends 700 Zeny to deal 500% lane Dmg to the target. Has a 10% chance to stun it
3 0 1 15 When Cart Boost is on, Spends 800 Zeny to deal 550% lane Dmg to the target. Has a 15% chance to stun it
4 0 1 15 When Cart Boost is on, Spends 900 Zeny to deal 600% lane Dmg to the target. Has a 20% chance to stun it
5 0 1 15 When Cart Boost is on, Spends 1000 Zeny to deal 650% lane Dmg to the target. Has a 25% chance to stun it
6 0 1 15 When Cart Boost is on, Spends 1100 Zeny to deal 700% lane Dmg to the target. Has a 30% chance to stun it
7 0 1 15 When Cart Boost is on, Spends 1200 Zeny to deal 750% lane Dmg to the target. Has a 35% chance to stun it
8 0 1 15 When Cart Boost is on, Spends 1300 Zeny to deal 800% lane Dmg to the target. Has a 40% chance to stun it
9 0 1 15 When Cart Boost is on, Spends 1400 Zeny to deal 850% lane Dmg to the target. Has a 45% chance to stun it
10 0 1 15 When Cart Boost is on, Spends 1500 Zeny to deal 900% lane Dmg to the target. Has a 50% chance to stun it
Elite Alloy Craft
Level Cast Time CD SP Description
1 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 10% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
2 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 11.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
3 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 12.5% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
4 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 13.8% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
5 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 15% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
6 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 16.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
7 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 17.5% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
8 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 18.8% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
9 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 20% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
10 0 0 Whitesmith learns to make alloys that could assist you in battle. Skill level affects 21.3% success rate, increasing the chance to make advanced alloy by 15% . The final success rate is also affected by Dex and Luk. After learning it, has a chance to get Fuel x1 when picking up items
Greed
Level Cast Time CD SP Description
1 0 0 When merchants get materials from wild monsters, has a 2% chance to get 1 more share (Invalid to drops of MVP and mini)
2 0 0 When merchants get materials from wild monsters, has a 4% chance to get 1 more share (Invalid to drops of MVP and mini)
3 0 0 When merchants get materials from wild monsters, has a 6% chance to get 1 more share (Invalid to drops of MVP and mini)
4 0 0 When merchants get materials from wild monsters, has a 8% chance to get 1 more share (Invalid to drops of MVP and mini)
5 0 0 When merchants get materials from wild monsters, has a 10% chance to get 1 more share (Invalid to drops of MVP and mini)
6 0 0 When merchants get materials from wild monsters, has a 12% chance to get 1 more share (Invalid to drops of MVP and mini)
7 0 0 When merchants get materials from wild monsters, has a 14% chance to get 1 more share (Invalid to drops of MVP and mini)
8 0 0 When merchants get materials from wild monsters, has a 16% chance to get 1 more share (Invalid to drops of MVP and mini)
9 0 0 When merchants get materials from wild monsters, has a 18% chance to get 1 more share (Invalid to drops of MVP and mini)
10 0 0 When merchants get materials from wild monsters, has a 20% chance to get 1 more share (Invalid to drops of MVP and mini)
Human's Heart Light
Level Cast Time CD SP Description
1 0 0 Reduces damage taken from Demi-Human monster by 3% . The effects reduce by 2/3 in PVP
2 0 0 Reduces damage taken from Demi-Human monster by 6% . The effects reduce by 2/3 in PVP
3 0 0 Reduces damage taken from Demi-Human monster by 9% . The effects reduce by 2/3 in PVP
4 0 0 Reduces damage taken from Demi-Human monster by 12% . The effects reduce by 2/3 in PVP
5 0 0 Reduces damage taken from Demi-Human monster by 15% . The effects reduce by 2/3 in PVP
6 0 0 Reduces damage taken from Demi-Human monster by 16% . The effects reduce by 2/3 in PVP
7 0 0 Reduces damage taken from Demi-Human monster by 17% . The effects reduce by 2/3 in PVP
8 0 0 Reduces damage taken from Demi-Human monster by 18% . The effects reduce by 2/3 in PVP
9 0 0 Reduces damage taken from Demi-Human monster by 19% . The effects reduce by 2/3 in PVP
10 0 0 Reduces damage taken from Demi-Human monster by 20% . The effects reduce by 2/3 in PVP
11 0 0 Reduces damage taken from Demi-Human monster by 21% . The effects reduce by 2/3 in PVP
12 0 0 Reduces damage taken from Demi-Human monster by 22% . The effects reduce by 2/3 in PVP
13 0 0 Reduces damage taken from Demi-Human monster by 23% . The effects reduce by 2/3 in PVP
14 0 0 Reduces damage taken from Demi-Human monster by 24% . The effects reduce by 2/3 in PVP
15 0 0 Reduces damage taken from Demi-Human monster by 25% . The effects reduce by 2/3 in PVP
Manufacturing Master
Level Cast Time CD SP Description
1 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 5%
2 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 10%
3 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 15%
4 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 20%
5 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 25%
6 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 30%
7 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 35%
8 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 40%
9 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 45%
10 0 0 Whitesmith Dex and Luc’s effect to refine success rate increases by 50%
Meltdown
Level Cast Time CD SP Description
1 0 0 30 Enter 15 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 15 and 15 respectively. Player has a 1% chance to destroy targets' weapon, a 0.7% chance to destroy their armor.
2 0 0 30 Enter 20 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 30 and 30 respectively. Player has a 2% chance to destroy targets' weapon, a 1.4% chance to destroy their armor.
3 0 0 30 Enter 25 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 45 and 45 respectively. Player has a 3% chance to destroy targets' weapon, a 2.1% chance to destroy their armor.
4 0 0 30 Enter 30 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 60 and 60 respectively. Player has a 4% chance to destroy targets' weapon, a 2.8% chance to destroy their armor.
5 0 0 30 Enter 35 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 75 and 75 respectively. Player has a 5% chance to destroy targets' weapon, a 3.5% chance to destroy their armor.
6 0 0 30 Enter 40 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 90 and 90 respectively. Player has a 6% chance to destroy targets' weapon, a 4.2% chance to destroy their armor.
7 0 0 30 Enter 45 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 105 and 105 respectively. Player has a 7% chance to destroy targets' weapon, a 4.9% chance to destroy their armor.
8 0 0 30 Enter 50 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 120 and 120 respectively. Player has a 8% chance to destroy targets' weapon, a 5.6% chance to destroy their armor.
9 0 0 30 Enter 55 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 135 and 135 respectively. Player has a 9% chance to destroy targets' weapon, a 6.3% chance to destroy their armor.
10 0 0 30 Enter 60 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 150 and 150 respectively. Player has a 10% chance to destroy targets' weapon, a 7% chance to destroy their armor.
11 0 0 30 Enter 65 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 165 and 165 respectively. Player has a 11% chance to destroy targets' weapon, a 7.7% chance to destroy their armor; player's Auto Attack damage will increase by 3% .
12 0 0 30 Enter 70 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 180 and 180 respectively. Player has a 12% chance to destroy targets' weapon, a 8.4% chance to destroy their armor; player's Auto Attack damage will increase by 6% .
13 0 0 30 Enter 75 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 195 and 195 respectively. Player has a 13% chance to destroy targets' weapon, a 9.1% chance to destroy their armor; player's Auto Attack damage will increase by 9% .
14 0 0 30 Enter 80 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 210 and 210 respectively. Player has a 14% chance to destroy targets' weapon, a 9.8% chance to destroy their armor; player's Auto Attack damage will increase by 12% .
15 0 0 30 Enter 85 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 225 and 225 respectively. Player has a 15% chance to destroy targets' weapon, a 10.5% chance to destroy their armor; player's Auto Attack damage will increase by 15% .
16 0 0 30 Enter 90 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 240 and 240 respectively. Player has a 16% chance to destroy targets' weapon, a 11.2% chance to destroy their armor; player's Auto Attack damage will increase by 18% .
17 0 0 30 Enter 95 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 255 and 255 respectively. Player has a 17% chance to destroy targets' weapon, a 11.9% chance to destroy their armor; player's Auto Attack damage will increase by 21% .
18 0 0 30 Enter 100 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 270 and 270 respectively. Player has a 18% chance to destroy targets' weapon, a 12.6% chance to destroy their armor; player's Auto Attack damage will increase by 24% .
19 0 0 30 Enter 105 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 285 and 285 respectively. Player has a 19% chance to destroy targets' weapon, a 13.3% chance to destroy their armor; player's Auto Attack damage will increase by 27% .
20 0 0 30 Enter 110 seconds of Meltdown, when attacking monsters, Enemy unit’s Def and Atk will reduce by 300 and 300 respectively. Player has a 20% chance to destroy targets' weapon, a 14% chance to destroy their armor; player's Auto Attack damage will increase by 30% .
Overthrust Max
Level Cast Time CD SP Description
1 0 1 15 Cost 3000 Zeny to increase your own Dmg by 10% ; the effect lasts 180 seconds
2 0 1 15 Cost 3500 Zeny to increase your own Dmg by 20% ; the effect lasts 180 seconds
3 0 1 15 Cost 4000 Zeny to increase your own Dmg by 30% ; the effect lasts 180 seconds
4 0 1 15 Cost 4500 Zeny to increase your own Dmg by 40% ; the effect lasts 180 seconds
5 0 1 15 Cost 5000 Zeny to increase your own Dmg by 50% ; the effect lasts 180 seconds
Repair Weapon
Level Cast Time CD SP Description
1 0 1.5 Use to repair the equipment of all party members that have been affected by [Weapon Break], [Armor Break], [Shield Break] and [Helmet Break]
Side Split
Level Cast Time CD SP Description
1 0 2 15 Knocks back nearby enemies while swinging the axe, dealing 230% Dmg to nearby enemies Axe type weapons must be equipped
2 0 2 18 Knocks back nearby enemies while swinging the axe, dealing 260% Dmg to nearby enemies Axe type weapons must be equipped
3 0 2 21 Knocks back nearby enemies while swinging the axe, dealing 290% Dmg to nearby enemies Axe type weapons must be equipped
4 0 2 24 Knocks back nearby enemies while swinging the axe, dealing 320% Dmg to nearby enemies Axe type weapons must be equipped
5 0 2 27 Knocks back nearby enemies while swinging the axe, dealing 350% Dmg to nearby enemies Axe type weapons must be equipped
6 0 2 30 Knocks back nearby enemies while swinging the axe, dealing 380% Dmg to nearby enemies Axe type weapons must be equipped
7 0 2 33 Knocks back nearby enemies while swinging the axe, dealing 410% Dmg to nearby enemies Axe type weapons must be equipped
8 0 2 36 Knocks back nearby enemies while swinging the axe, dealing 440% Dmg to nearby enemies Axe type weapons must be equipped
9 0 2 39 Knocks back nearby enemies while swinging the axe, dealing 470% Dmg to nearby enemies Axe type weapons must be equipped
10 0 2 42 Knocks back nearby enemies while swinging the axe, dealing 500% Dmg to nearby enemies Axe type weapons must be equipped
Split Axe
Level Cast Time CD SP Description
1 0 0 Auto Attacks have a 5% chance to deal 5% splash damage to enemies.
1 0 0 Auto Attacks have a 10% chance to deal 10% splash damage to enemies.
1 0 0 Auto Attacks have a 15% chance to deal 15% splash damage to enemies.
1 0 0 Auto Attacks have a 5% chance to deal 5% splash damage to enemies.
Trading Master
Level Cast Time CD SP Description
1 0 0 Adds item class cap for the exchange by 1 . Use the skill to open the Exchange
2 0 0 Adds item class cap for the exchange by 2 . Use the skill to open the Exchange
3 0 0 Adds item class cap for the exchange by 3 . Use the skill to open the Exchange
4 0 0 Adds item class cap for the exchange by 4 . Use the skill to open the Exchange
5 0 0 Adds item class cap for the exchange by 5 . Use the skill to open the Exchange
Whirl Axe
Level Cast Time CD SP Description
1 0 0 10 Pull nearby enemies toward self, dealing 40% Dmg and reducing 10% Move Spd by 1 sec
2 0 0 14 Pull nearby enemies toward self, dealing 80% Dmg and reducing 20% Move Spd by 2 sec
3 0 0 18 Pull nearby enemies toward self, dealing 120% Dmg and reducing 30% Move Spd by 3 sec
4 0 0 22 Pull nearby enemies toward self, dealing 160% Dmg and reducing 40% Move Spd by 4 sec
5 0 0 26 Pull nearby enemies toward self, dealing 200% Dmg and reducing 50% Move Spd by 5 sec