Professor


Free Cast, Support, Area Skill
Double Flurry
Level Cast Time CD SP Description
1 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
2 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 5.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
3 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 6% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
4 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 6.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
5 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 7% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
6 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 7.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
7 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 8% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
8 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 8.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
9 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 9% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
10 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 9.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
11 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 10% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
12 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 10.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
13 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 11% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
14 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 11.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
15 0 0 After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 12% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective
Flammable Net
Level Cast Time CD SP Description
1 3 1.5 30 Fire a Spider Web at the target, snaring the target for 3 sec. The Fire damage of enemies snared by Flammable Net will be increased by 1% but after taking the Fire Dmg, the Flammable Net’s effect will be removed
2 3 1.5 45 Fire a Spider Web at the target, snaring the target for 3.6 sec. The Fire damage of enemies snared by Flammable Net will be increased by 2% but after taking the Fire Dmg, the Flammable Net’s effect will be removed
3 3 1.5 60 Fire a Spider Web at the target, snaring the target for 4.2 sec. The Fire damage of enemies snared by Flammable Net will be increased by 3% but after taking the Fire Dmg, the Flammable Net’s effect will be removed
4 3 1.5 75 Fire a Spider Web at the target, snaring the target for 4.8 sec. The Fire damage of enemies snared by Flammable Net will be increased by 4% but after taking the Fire Dmg, the Flammable Net’s effect will be removed
5 3 1.5 90 Fire a Spider Web at the target, snaring the target for 5.4 sec. The Fire damage of enemies snared by Flammable Net will be increased by 5% but after taking the Fire Dmg, the Flammable Net’s effect will be removed
Fog Wall
Level Cast Time CD SP Description
1 4.8 1.5 30 Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 20 . Allies within the Fog Wall have a 30% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec
2 4.8 1.5 35 Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 40 . Allies within the Fog Wall have a 40% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec
3 4.8 1.5 40 Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 60 . Allies within the Fog Wall have a 50% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec
4 4.8 1.5 45 Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 80 . Allies within the Fog Wall have a 60% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec
5 4.8 1.5 50 Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 100 . Allies within the Fog Wall have a 70% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec
HP Conversion
Level Cast Time CD SP Description
1 0 0.5 Professor loses 1% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)
2 0 0.5 Professor loses 2% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)
3 0 0.5 Professor loses 3% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)
4 0 0.5 Professor loses 4% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)
5 0 0.5 Professor loses 5% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)
Magic Rod
Level Cast Time CD SP Description
1 3 1 30 After casting, have a 15% chance of dodge all Magic Damage for 60 sec
2 3 1 40 After casting, have a 18% chance of dodge all Magic Damage for 60 sec
3 3 1 50 After casting, have a 21% chance of dodge all Magic Damage for 60 sec
4 3 1 60 After casting, have a 24% chance of dodge all Magic Damage for 60 sec
5 3 1 70 After casting, have a 27% chance of dodge all Magic Damage for 60 sec
Mental Agitation
Level Cast Time CD SP Description
1 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 4 for 6 sec. Can stack
2 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 6 for 6 sec. Can stack
3 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 8 for 6 sec. Can stack
4 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 10 for 6 sec. Can stack
5 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 12 for 6 sec. Can stack
6 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 14 for 6 sec. Can stack
7 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 16 for 6 sec. Can stack
8 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 18 for 6 sec. Can stack
9 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 20 for 6 sec. Can stack
10 0 0 Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 22 for 6 sec. Can stack
11 0 0 Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 1% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 24 for 6 sec. Can stack
12 0 0 Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 2% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 26 for 6 sec. Can stack
13 0 0 Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 3% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 28 for 6 sec. Can stack
14 0 0 Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 4% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 30 for 6 sec. Can stack
15 0 0 Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 5% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 32 for 6 sec. Can stack
Quick Casting
Level Cast Time CD SP Description
1 0 0 Reduces Professor’s Variable Cast Time by 1% and increases SP Regen by 2
2 0 0 Reduces Professor’s Variable Cast Time by 2% and increases SP Regen by 4
3 0 0 Reduces Professor’s Variable Cast Time by 3% and increases SP Regen by 6
4 0 0 Reduces Professor’s Variable Cast Time by 4% and increases SP Regen by 8
5 0 0 Reduces Professor’s Variable Cast Time by 5% and increases SP Regen by 10
Remove Buff
Level Cast Time CD SP Description
1 5 1.5 80 When using on teammates, have a 20% chance of removing all Debuff effects from the target; when used against enemies, have a 20% chance of removing all the target’s Buffs
2 5 1.5 90 When using on teammates, have a 40% chance of removing all Debuff effects from the target; when used against enemies, have a 40% chance of removing all the target’s Buffs
3 5 1.5 100 When using on teammates, have a 60% chance of removing all Debuff effects from the target; when used against enemies, have a 60% chance of removing all the target’s Buffs
4 5 1.5 110 When using on teammates, have a 80% chance of removing all Debuff effects from the target; when used against enemies, have a 80% chance of removing all the target’s Buffs
5 5 1.5 120 When using on teammates, have a 100% chance of removing all Debuff effects from the target; when used against enemies, have a 100% chance of removing all the target’s Buffs
6 5 1.5 130 When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 5 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 5 sec
7 5 1.5 140 When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 6 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 6 sec
8 5 1.5 150 When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 7 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 7 sec
9 5 1.5 160 When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 8 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 8 sec
10 5 1.5 170 When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 9 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 9 sec
Safety Wall
Level Cast Time CD SP Description
1 4 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
2 3.6 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 10 sec and can take up to 4 attacks. Up to 1 walls can exist at a time
3 3.2 0 30 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 15 sec and can take up to 5 attacks. Up to 1 walls can exist at a time
4 2.8 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 20 sec and can take up to 6 attacks. Up to 2 walls can exist at a time
5 2.4 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 25 sec and can take up to 7 attacks. Up to 2 walls can exist at a time
6 2 0 35 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 30 sec and can take up to 8 attacks. Up to 2 walls can exist at a time
7 1.6 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 35 sec and can take up to 9 attacks. Up to 2 walls can exist at a time
8 1.2 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 40 sec and can take up to 10 attacks. Up to 3 walls can exist at a time
9 0.8 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 45 sec and can take up to 11 attacks. Up to 3 walls can exist at a time
10 0.4 0 40 Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time
Soul Change
Level Cast Time CD SP Description
1 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 10% of the opponent’s SP%
2 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 20% of the opponent’s SP%
3 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 30% of the opponent’s SP%
4 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 40% of the opponent’s SP%
5 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 50% of the opponent’s SP%
6 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 60% of the opponent’s SP%
7 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 70% of the opponent’s SP%
8 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 80% of the opponent’s SP%
9 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 90% of the opponent’s SP%
10 5 1.5 Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 100% of the opponent’s SP%
Soul Siphon
Level Cast Time CD SP Description
1 4.2 1.5 32 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 320% and has a 6% chance of reduceing the target’s SP to 0
2 4.2 1.5 36 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 380% and has a 7% chance of reduceing the target’s SP to 0
3 4.2 1.5 40 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 440% and has a 8% chance of reduceing the target’s SP to 0
4 4.2 1.5 44 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 500% and has a 9% chance of reduceing the target’s SP to 0
5 4.3 1.5 48 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 560% and has a 10% chance of reduceing the target’s SP to 0
6 4.3 1.5 52 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 620% and has a 11% chance of reduceing the target’s SP to 0
7 4.3 1.5 56 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 680% and has a 12% chance of reduceing the target’s SP to 0
8 4.3 1.5 60 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 740% and has a 13% chance of reduceing the target’s SP to 0
9 4.3 1.5 64 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 800% and has a 14% chance of reduceing the target’s SP to 0
10 4.3 1.5 68 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 860% and has a 15% chance of reduceing the target’s SP to 0
11 4.3 1.5 72 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 920% and has a 16% chance of reduceing the target’s SP to 0
12 4.3 1.5 76 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 980% and has a 17% chance of reduceing the target’s SP to 0
13 4.3 1.5 80 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1040% and has a 18% chance of reduceing the target’s SP to 0
14 4.3 1.5 84 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1100% and has a 19% chance of reduceing the target’s SP to 0
15 4.4 1.5 88 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1160% and has a 20% chance of reduceing the target’s SP to 0
16 4.4 1.5 92 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1220% and has a 21% chance of reduceing the target’s SP to 0
17 4.4 1.5 96 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1280% and has a 22% chance of reduceing the target’s SP to 0
18 4.4 1.5 100 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1340% and has a 23% chance of reduceing the target’s SP to 0
19 4.4 1.5 104 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1400% and has a 24% chance of reduceing the target’s SP to 0
20 4.4 1.5 108 Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1460% and has a 25% chance of reduceing the target’s SP to 0