Double Flurry |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
2 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 5.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
3 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 6% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
4 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 6.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
5 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 7% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
6 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 7.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
7 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 8% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
8 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 8.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
9 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 9% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
10 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 9.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
11 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 10% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
12 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 10.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
13 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 11% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
14 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 11.5% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
15 |
0 |
0 |
|
After casting [Cold Bolt], [Fire Bolt] or [Lightning Bolt], have a 12% chance of automatically triggering a spell of the same element as the Bolt Magic. Automatically casting a spell or automatically triggering a Bolt Magic will both be effective |
Flammable Net |
Level |
Cast Time |
CD |
SP |
Description |
1 |
3 |
1.5 |
30 |
Fire a Spider Web at the target, snaring the target for 3 sec. The Fire damage of enemies snared by Flammable Net will be increased by 1% but after taking the Fire Dmg, the Flammable Net’s effect will be removed |
2 |
3 |
1.5 |
45 |
Fire a Spider Web at the target, snaring the target for 3.6 sec. The Fire damage of enemies snared by Flammable Net will be increased by 2% but after taking the Fire Dmg, the Flammable Net’s effect will be removed |
3 |
3 |
1.5 |
60 |
Fire a Spider Web at the target, snaring the target for 4.2 sec. The Fire damage of enemies snared by Flammable Net will be increased by 3% but after taking the Fire Dmg, the Flammable Net’s effect will be removed |
4 |
3 |
1.5 |
75 |
Fire a Spider Web at the target, snaring the target for 4.8 sec. The Fire damage of enemies snared by Flammable Net will be increased by 4% but after taking the Fire Dmg, the Flammable Net’s effect will be removed |
5 |
3 |
1.5 |
90 |
Fire a Spider Web at the target, snaring the target for 5.4 sec. The Fire damage of enemies snared by Flammable Net will be increased by 5% but after taking the Fire Dmg, the Flammable Net’s effect will be removed |
Fog Wall |
Level |
Cast Time |
CD |
SP |
Description |
1 |
4.8 |
1.5 |
30 |
Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 20 . Allies within the Fog Wall have a 30% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec |
2 |
4.8 |
1.5 |
35 |
Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 40 . Allies within the Fog Wall have a 40% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec |
3 |
4.8 |
1.5 |
40 |
Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 60 . Allies within the Fog Wall have a 50% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec |
4 |
4.8 |
1.5 |
45 |
Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 80 . Allies within the Fog Wall have a 60% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec |
5 |
4.8 |
1.5 |
50 |
Creates a Fog Wall in the chosen area that will inflict Darkness on all enemies within it, reducing their HIT by 100 . Allies within the Fog Wall have a 70% chance of fleeing single unit Dmg from locked-on, ranged attack skills and Auto Attacks. Mist Wall lasts 30 sec |
Mental Agitation |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 4 for 6 sec. Can stack |
2 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 6 for 6 sec. Can stack |
3 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 8 for 6 sec. Can stack |
4 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 10 for 6 sec. Can stack |
5 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 12 for 6 sec. Can stack |
6 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 14 for 6 sec. Can stack |
7 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 16 for 6 sec. Can stack |
8 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 18 for 6 sec. Can stack |
9 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 20 for 6 sec. Can stack |
10 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, each amount of Dmg inflicted will reduce the enemy’s M.Def by 22 for 6 sec. Can stack |
11 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 1% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 24 for 6 sec. Can stack |
12 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 2% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 26 for 6 sec. Can stack |
13 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 3% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 28 for 6 sec. Can stack |
14 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 4% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 30 for 6 sec. Can stack |
15 |
0 |
0 |
|
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 5% , each amount of Dmg inflicted will reduce the enemy’s M.Def by 32 for 6 sec. Can stack |
Remove Buff |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
1.5 |
80 |
When using on teammates, have a 20% chance of removing all Debuff effects from the target; when used against enemies, have a 20% chance of removing all the target’s Buffs |
2 |
5 |
1.5 |
90 |
When using on teammates, have a 40% chance of removing all Debuff effects from the target; when used against enemies, have a 40% chance of removing all the target’s Buffs |
3 |
5 |
1.5 |
100 |
When using on teammates, have a 60% chance of removing all Debuff effects from the target; when used against enemies, have a 60% chance of removing all the target’s Buffs |
4 |
5 |
1.5 |
110 |
When using on teammates, have a 80% chance of removing all Debuff effects from the target; when used against enemies, have a 80% chance of removing all the target’s Buffs |
5 |
5 |
1.5 |
120 |
When using on teammates, have a 100% chance of removing all Debuff effects from the target; when used against enemies, have a 100% chance of removing all the target’s Buffs |
6 |
5 |
1.5 |
130 |
When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 5 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 5 sec |
7 |
5 |
1.5 |
140 |
When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 6 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 6 sec |
8 |
5 |
1.5 |
150 |
When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 7 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 7 sec |
9 |
5 |
1.5 |
160 |
When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 8 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 8 sec |
10 |
5 |
1.5 |
170 |
When using on teammates, have a 100% chance of removing all Debuffs from the target and become immune to Debuff effects for 9 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 9 sec |
Safety Wall |
Level |
Cast Time |
CD |
SP |
Description |
1 |
4 |
0 |
30 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time |
2 |
3.6 |
0 |
30 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 10 sec and can take up to 4 attacks. Up to 1 walls can exist at a time |
3 |
3.2 |
0 |
30 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 15 sec and can take up to 5 attacks. Up to 1 walls can exist at a time |
4 |
2.8 |
0 |
35 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 20 sec and can take up to 6 attacks. Up to 2 walls can exist at a time |
5 |
2.4 |
0 |
35 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 25 sec and can take up to 7 attacks. Up to 2 walls can exist at a time |
6 |
2 |
0 |
35 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 30 sec and can take up to 8 attacks. Up to 2 walls can exist at a time |
7 |
1.6 |
0 |
40 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 35 sec and can take up to 9 attacks. Up to 2 walls can exist at a time |
8 |
1.2 |
0 |
40 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 40 sec and can take up to 10 attacks. Up to 3 walls can exist at a time |
9 |
0.8 |
0 |
40 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 45 sec and can take up to 11 attacks. Up to 3 walls can exist at a time |
10 |
0.4 |
0 |
40 |
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time |
Soul Change |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 10% of the opponent’s SP% |
2 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 20% of the opponent’s SP% |
3 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 30% of the opponent’s SP% |
4 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 40% of the opponent’s SP% |
5 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 50% of the opponent’s SP% |
6 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 60% of the opponent’s SP% |
7 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 70% of the opponent’s SP% |
8 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 80% of the opponent’s SP% |
9 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 90% of the opponent’s SP% |
10 |
5 |
1.5 |
|
Can be used on teammates or enemies, exchange own SP% with the opponent’s SP%. After casting, the opponent’s SP% will become your SP%, your own SP% will become 100% of the opponent’s SP% |
Soul Siphon |
Level |
Cast Time |
CD |
SP |
Description |
1 |
4.2 |
1.5 |
32 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 320% and has a 6% chance of reduceing the target’s SP to 0 |
2 |
4.2 |
1.5 |
36 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 380% and has a 7% chance of reduceing the target’s SP to 0 |
3 |
4.2 |
1.5 |
40 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 440% and has a 8% chance of reduceing the target’s SP to 0 |
4 |
4.2 |
1.5 |
44 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 500% and has a 9% chance of reduceing the target’s SP to 0 |
5 |
4.3 |
1.5 |
48 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 560% and has a 10% chance of reduceing the target’s SP to 0 |
6 |
4.3 |
1.5 |
52 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 620% and has a 11% chance of reduceing the target’s SP to 0 |
7 |
4.3 |
1.5 |
56 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 680% and has a 12% chance of reduceing the target’s SP to 0 |
8 |
4.3 |
1.5 |
60 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 740% and has a 13% chance of reduceing the target’s SP to 0 |
9 |
4.3 |
1.5 |
64 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 800% and has a 14% chance of reduceing the target’s SP to 0 |
10 |
4.3 |
1.5 |
68 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 860% and has a 15% chance of reduceing the target’s SP to 0 |
11 |
4.3 |
1.5 |
72 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 920% and has a 16% chance of reduceing the target’s SP to 0 |
12 |
4.3 |
1.5 |
76 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 980% and has a 17% chance of reduceing the target’s SP to 0 |
13 |
4.3 |
1.5 |
80 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1040% and has a 18% chance of reduceing the target’s SP to 0 |
14 |
4.3 |
1.5 |
84 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1100% and has a 19% chance of reduceing the target’s SP to 0 |
15 |
4.4 |
1.5 |
88 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1160% and has a 20% chance of reduceing the target’s SP to 0 |
16 |
4.4 |
1.5 |
92 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1220% and has a 21% chance of reduceing the target’s SP to 0 |
17 |
4.4 |
1.5 |
96 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1280% and has a 22% chance of reduceing the target’s SP to 0 |
18 |
4.4 |
1.5 |
100 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1340% and has a 23% chance of reduceing the target’s SP to 0 |
19 |
4.4 |
1.5 |
104 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1400% and has a 24% chance of reduceing the target’s SP to 0 |
20 |
4.4 |
1.5 |
108 |
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) * 1460% and has a 25% chance of reduceing the target’s SP to 0 |