Blacksmith


Description
You have basic Atk power and ordinary skills.
Battle, Support, Trading Master
Adrenaline Rush
Level Cast Time CD SP Description
1 0 1 11 In 30 sec, Grants all Party members equipped with Axe and Maces type weapons 3% attack speed. Grants 1% Attack Spd for those equipped with other weapons
2 0 1 12 In 50 sec, Grants all Party members equipped with Axe and Maces type weapons 6% attack speed. Grants 2% Attack Spd for those equipped with other weapons
3 0 1 13 In 70 sec, Grants all Party members equipped with Axe and Maces type weapons 9% attack speed. Grants 3% Attack Spd for those equipped with other weapons
4 0 1 14 In 90 sec, Grants all Party members equipped with Axe and Maces type weapons 12% attack speed. Grants 4% Attack Spd for those equipped with other weapons
5 0 1 15 In 110 sec, Grants all Party members equipped with Axe and Maces type weapons 15% attack speed. Grants 5% Attack Spd for those equipped with other weapons
6 0 1 16 In 130 sec, Grants all Party members equipped with Axe and Maces type weapons 18% attack speed. Grants 6% Attack Spd for those equipped with other weapons
7 0 1 17 In 150 sec, Grants all Party members equipped with Axe and Maces type weapons 21% attack speed. Grants 7% Attack Spd for those equipped with other weapons
8 0 1 18 In 170 sec, Grants all Party members equipped with Axe and Maces type weapons 24% attack speed. Grants 8% Attack Spd for those equipped with other weapons
9 0 1 19 In 190 sec, Grants all Party members equipped with Axe and Maces type weapons 27% attack speed. Grants 9% Attack Spd for those equipped with other weapons
10 0 1 20 In 210 sec, Grants all Party members equipped with Axe and Maces type weapons 30% attack speed. Grants 10% Attack Spd for those equipped with other weapons
11 0 1 21 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 100 points.
12 0 1 22 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 200 points.
13 0 1 23 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 300 points.
14 0 1 24 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 400 points.
15 0 1 25 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 500 points.
16 0 1 26 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 600 points.
17 0 1 27 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 700 points.
18 0 1 28 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 800 points.
19 0 1 29 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 900 points.
20 0 1 30 Within 210 seconds, All Party members equipped with Axe and Maces will increase their Attack Spd by 30% , Other weapons' Attack Spd increases by 10% . With Adrenaline Rush, Your normal Atk increases by 1000 points.
Cart Revolution
Level Cast Time CD SP Description
1 0 1.5 15 Knocks back nearby enemies with the cart, dealing 350% Dmg (Up to 4 targets)
2 0 1.5 20 Knocks back nearby enemies with the cart, dealing 400% Dmg (Up to 4 targets)
3 0 1.5 25 Knocks back nearby enemies with the cart, dealing 450% Dmg (Up to 4 targets)
Enchanted Stone Craft
Level Cast Time CD SP Description
1 0 0 Blacksmith could make magic stones with special effects. Skill level affects 20.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
2 0 0 Blacksmith could make magic stones with special effects. Skill level affects 22.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
3 0 0 Blacksmith could make magic stones with special effects. Skill level affects 24.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
4 0 0 Blacksmith could make magic stones with special effects. Skill level affects 26.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
5 0 0 Blacksmith could make magic stones with special effects. Skill level affects 29.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
6 0 0 Blacksmith could make magic stones with special effects. Skill level affects 31.3% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
7 0 0 Blacksmith could make magic stones with special effects. Skill level affects 33.5% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
8 0 0 Blacksmith could make magic stones with special effects. Skill level affects 35.7% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
9 0 0 Blacksmith could make magic stones with special effects. Skill level affects 37.9% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
10 0 0 Blacksmith could make magic stones with special effects. Skill level affects 40.1% success rate. The final success rate is also affected by Dex and Luk. The higher the skill level, the more the advanced formula After learning it, has a chance to get Fuel x1 when picking up items
Hammerfall
Level Cast Time CD SP Description
1 0 1.5 15 Thumps the ground, dealing 200% Physical Dmg to nearby enemies. Has a 30% chance to stun them (up to 6 targets) for 2 sec
2 0 1.5 18 Thumps the ground, dealing 300% Physical Dmg to nearby enemies. Has a 40% chance to stun them (up to 6 targets) for 2 sec
3 0 1.5 21 Thumps the ground, dealing 400% Physical Dmg to nearby enemies. Has a 50% chance to stun them (up to 6 targets) for 2 sec
4 0 1.5 24 Thumps the ground, dealing 500% Physical Dmg to nearby enemies. Has a 60% chance to stun them (up to 6 targets) for 2 sec
5 0 1.5 27 Thumps the ground, dealing 600% Physical Dmg to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec
Improper Means
Level Cast Time CD SP Description
1 0 0 Increase 5% Zeny to the costs of money attacks, skill multiplier of money attack increases by 30%
2 0 0 Increase 10% Zeny to the costs of money attacks, skill multiplier of money attack increases by 60%
3 0 0 Increase 15% Zeny to the costs of money attacks, skill multiplier of money attack increases by 90%
4 0 0 Increase 20% Zeny to the costs of money attacks, skill multiplier of money attack increases by 120%
5 0 0 Increase 25% Zeny to the costs of money attacks, skill multiplier of money attack increases by 150%
6 0 0 Increase 30% Zeny to the costs of money attacks, skill multiplier of money attack increases by 180%
7 0 0 Increase 35% Zeny to the costs of money attacks, skill multiplier of money attack increases by 210%
8 0 0 Increase 40% Zeny to the costs of money attacks, skill multiplier of money attack increases by 240%
9 0 0 Increase 45% Zeny to the costs of money attacks, skill multiplier of money attack increases by 270%
10 0 0 Increase 50% Zeny to the costs of money attacks, skill multiplier of money attack increases by 300%
Insect Research
Level Cast Time CD SP Description
1 0 0 Reduces damage taken from insect monsters by 3% and deals 5% more damage to them
2 0 0 Reduces damage taken from insect monsters by 6% and deals 10% more damage to them
3 0 0 Reduces damage taken from insect monsters by 9% and deals 15% more damage to them
4 0 0 Reduces damage taken from insect monsters by 12% and deals 20% more damage to them
5 0 0 Reduces damage taken from insect monsters by 15% and deals 25% more damage to them
Orideocon Research
Level Cast Time CD SP Description
1 0 0 Blacksmith could get 0.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
2 0 0 Blacksmith could get 1% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
3 0 0 Blacksmith could get 1.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
4 0 0 Blacksmith could get 2% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
5 0 0 Blacksmith could get 2.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
6 0 0 Blacksmith could get 3% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
7 0 0 Blacksmith could get 3.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
8 0 0 Blacksmith could get 4% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
9 0 0 Blacksmith could get 4.5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
10 0 0 Blacksmith could get 5% more valuable metals by decomposing equipment. The ratio is also affected by Dex and Luk
Over Thrust
Level Cast Time CD SP Description
1 0 1.5 12 For 110 seconds, increases self Atk by 5% , increases the whole Party's Atk by 5%
2 0 1.5 16 For 120 seconds, increases self Atk by 10% , increases the whole Party's Atk by 5%
3 0 1.5 20 For 130 seconds, increases self Atk by 15% , increases the whole Party's Atk by 5%
4 0 1.5 24 For 140 seconds, increases self Atk by 20% , increases the whole Party's Atk by 5%
5 0 1.5 28 For 150 seconds, increases self Atk by 25% , increases the whole Party's Atk by 5%
Refining Expert
Level Cast Time CD SP Description
1 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 0.5%
2 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 1%
3 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 1.5%
4 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 2%
5 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 2.5%
6 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 3%
7 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 3.5%
8 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 4%
9 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 4.5%
10 0 0 Blacksmith Dex and Luc’s effect to refine success rate increases by 5%
Refining Master
Level Cast Time CD SP Description
1 0 0 Increases success rate of Refine +10 equipment by 0.5%
2 0 0 Increases success rate of Refine +10 equipment by 1%
3 0 0 Increases success rate of Refine +10 equipment by 1.5%
4 0 0 Increases success rate of Refine +10 equipment by 2%
5 0 0 Increases success rate of Refine +10 equipment by 2.5%
Skin A Flint
Level Cast Time CD SP Description
1 0 0 When items are not sold in Exchange or Stall, 10% of listing fee is returned
2 0 0 When items are not sold in Exchange or Stall, 30% of listing fee is returned
3 0 0 When items are not sold in Exchange or Stall, 50% of listing fee is returned
4 0 0 When items are not sold in Exchange or Stall, 70% of listing fee is returned
5 0 0 When items are not sold in Exchange or Stall, 90% of listing fee is returned
Skin Tempering
Level Cast Time CD SP Description
1 0 0 Reduces fire damage taken by 5% and netural damage taken by 1%
2 0 0 Reduces fire damage taken by 10% and netural damage taken by 2%
3 0 0 Reduces fire damage taken by 15% and netural damage taken by 3%
4 0 0 Reduces fire damage taken by 20% and netural damage taken by 4%
5 0 0 Reduces fire damage taken by 25% and netural damage taken by 5%
6 0 0 Reduces fire damage taken by 26% and netural damage taken by 5.5%
7 0 0 Reduces fire damage taken by 27% and netural damage taken by 6%
8 0 0 Reduces fire damage taken by 28% and netural damage taken by 6.5%
9 0 0 Reduces fire damage taken by 29% and netural damage taken by 7%
10 0 0 Reduces fire damage taken by 30% and netural damage taken by 7.5%
Weapon Making
Level Cast Time CD SP Description
1 0 0 Blacksmith learns to make attribute weapons. Skill level affects 5.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
2 0 0 Blacksmith learns to make attribute weapons. Skill level affects 6% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
3 0 0 Blacksmith learns to make attribute weapons. Skill level affects 6.75% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
4 0 0 Blacksmith learns to make attribute weapons. Skill level affects 7.5% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
5 0 0 Blacksmith learns to make attribute weapons. Skill level affects 8.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
6 0 0 Blacksmith learns to make attribute weapons. Skill level affects 9% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
7 0 0 Blacksmith learns to make attribute weapons. Skill level affects 9.75% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
8 0 0 Blacksmith learns to make attribute weapons. Skill level affects 10.5% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
9 0 0 Blacksmith learns to make attribute weapons. Skill level affects 11.25% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
10 0 0 Blacksmith learns to make attribute weapons. Skill level affects 12% success rate. The final success rate is also affected by Def, Luk and [Weaponry Research] After learning it, has a chance to get Fuel x1 when picking up items
Weapon Perfection
Level Cast Time CD SP Description
1 0 1 15 Any weapon of any Party member gains 10% more size correction to monsters of any size. Size correction cap: 100%. Lasts 15 sec
2 0 1 20 Any weapon of any Party member gains 20% more size correction to monsters of any size. Size correction cap: 100%. Lasts 20 sec
3 0 1 25 Any weapon of any Party member gains 30% more size correction to monsters of any size. Size correction cap: 100%. Lasts 25 sec
4 0 1 30 Any weapon of any Party member gains 40% more size correction to monsters of any size. Size correction cap: 100%. Lasts 30 sec
5 0 1 35 Any weapon of any Party member gains 50% more size correction to monsters of any size. Size correction cap: 100%. Lasts 35 sec
6 0 1 40 Any weapon of any Party member gains 60% more size correction to monsters of any size. Size correction cap: 100%. Lasts 40 sec
7 0 1 45 Any weapon of any Party member gains 70% more size correction to monsters of any size. Size correction cap: 100%. Lasts 45 sec
8 0 1 50 Any weapon of any Party member gains 80% more size correction to monsters of any size. Size correction cap: 100%. Lasts 50 sec
9 0 1 55 Any weapon of any Party member gains 90% more size correction to monsters of any size. Size correction cap: 100%. Lasts 55 sec
10 0 1 60 Any weapon of any Party member gains 100% more size correction to monsters of any size. Size correction cap: 100%. Lasts 60 sec
Weaponry Research
Level Cast Time CD SP Description
1 0 0 Increase Atk + 4 , Hit + 3 for the weapon in use. Weapon Production Success Rate + 0.5%
2 0 0 Increase Atk + 8 , Hit + 6 for the weapon in use. Weapon Production Success Rate + 1%
3 0 0 Increase Atk + 12 , Hit + 9 for the weapon in use. Weapon Production Success Rate + 1.5%
4 0 0 Increase Atk + 16 , Hit + 12 for the weapon in use. Weapon Production Success Rate + 2%
5 0 0 Increase Atk + 20 , Hit + 15 for the weapon in use. Weapon Production Success Rate + 2.5%
6 0 0 Increase Atk + 24 , Hit + 18 for the weapon in use. Weapon Production Success Rate + 3%
7 0 0 Increase Atk + 28 , Hit + 21 for the weapon in use. Weapon Production Success Rate + 3.5%
8 0 0 Increase Atk + 32 , Hit + 24 for the weapon in use. Weapon Production Success Rate + 4%
9 0 0 Increase Atk + 36 , Hit + 27 for the weapon in use. Weapon Production Success Rate + 4.5%
10 0 0 Increase Atk + 40 , Hit + 30 for the weapon in use. Weapon Production Success Rate + 5%