Magic Trap


Lv 1 Magic Trap

Cast Time: 1.5 sec
Delay: 2 sec
Cost: 21 SP

Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT * 4 ) * 330% Neutral Damage each sec and lose 20 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked